192 lines
6.2 KiB
TypeScript
192 lines
6.2 KiB
TypeScript
import React, { useEffect, useState, useCallback } from 'react';
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import PropTypes from 'prop-types';
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import debounce from 'lodash.debounce';
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import Icon from '../Icon';
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import Tooltip from '../Tooltip';
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import InputRange from '../InputRange';
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import './CinePlayer.css';
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export type CinePlayerProps = {
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className: string;
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isPlaying: boolean;
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minFrameRate?: number;
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maxFrameRate?: number;
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stepFrameRate?: number;
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frameRate?: number;
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onFrameRateChange: (value: number) => void;
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onPlayPauseChange: (value: boolean) => void;
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onClose: () => void;
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updateDynamicInfo?: () => void;
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dynamicInfo?: {
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timePointIndex: number;
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numTimePoints: number;
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label?: string;
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};
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};
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const fpsButtonClassNames =
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'cursor-pointer text-primary-active active:text-primary-light hover:bg-customblue-300 w-4 flex items-center justify-center';
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const CinePlayer: React.FC<CinePlayerProps> = ({
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className,
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isPlaying = false,
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minFrameRate = 1,
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maxFrameRate = 90,
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stepFrameRate = 1,
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frameRate: defaultFrameRate = 24,
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onFrameRateChange = () => {},
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onPlayPauseChange = () => {},
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onClose = () => {},
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dynamicInfo = {},
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updateDynamicInfo,
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}) => {
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const isDynamic = !!dynamicInfo?.numTimePoints;
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const [frameRate, setFrameRate] = useState(defaultFrameRate);
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const debouncedSetFrameRate = useCallback(debounce(onFrameRateChange, 100), [onFrameRateChange]);
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const getPlayPauseIconName = () => (isPlaying ? 'icon-pause' : 'icon-play');
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const handleSetFrameRate = (frameRate: number) => {
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if (frameRate < minFrameRate || frameRate > maxFrameRate) {
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return;
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}
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setFrameRate(frameRate);
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debouncedSetFrameRate(frameRate);
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};
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useEffect(() => {
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setFrameRate(defaultFrameRate);
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}, [defaultFrameRate]);
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const handleTimePointChange = useCallback(
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(newIndex: number) => {
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if (isDynamic && dynamicInfo) {
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// Here, you would update the component's state or context that controls the current time point index
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// For demonstration, assuming a hypothetical function that updates the time point index
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updateDynamicInfo({
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...dynamicInfo,
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timePointIndex: newIndex,
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});
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}
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},
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[isDynamic, dynamicInfo]
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);
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return (
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<div className={className}>
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{isDynamic && dynamicInfo && (
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<InputRange
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value={dynamicInfo.timePointIndex}
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onChange={handleTimePointChange}
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minValue={0}
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maxValue={dynamicInfo.numTimePoints - 1}
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step={1}
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containerClassName="mb-3 w-full"
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labelClassName="text-xs text-white"
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leftColor="#3a3f99"
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rightColor="#3a3f99"
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trackHeight="4px"
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thumbColor="#348cfd"
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thumbColorOuter="#000000"
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showLabel={false}
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/>
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)}
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<div
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className={
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'border-secondary-light/60 bg-primary-dark inline-flex select-none items-center gap-2 rounded border px-2 py-2'
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}
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>
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<Icon
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name={getPlayPauseIconName()}
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className="active:text-primary-light hover:bg-customblue-300 cursor-pointer text-white hover:rounded"
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onClick={() => onPlayPauseChange(!isPlaying)}
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data-cy={'cine-player-play-pause'}
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/>
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{isDynamic && dynamicInfo && (
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<div className="min-w-16 max-w-44 flex flex-col text-white">
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{/* Add Tailwind classes for monospace font and center alignment */}
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<div className="text-[11px]">
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<span className="w-2 text-white">{dynamicInfo.timePointIndex}</span>{' '}
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<span className="text-aqua-pale">{`/${dynamicInfo.numTimePoints}`}</span>
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</div>
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<div className="text-aqua-pale text-xs">{dynamicInfo.label}</div>
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</div>
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)}
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<div className="border-secondary-light ml-4 flex h-6 items-stretch gap-1 rounded border">
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<div
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className={`${fpsButtonClassNames} rounded-l`}
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onClick={() => handleSetFrameRate(frameRate - 1)}
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data-cy={'cine-player-left-arrow'}
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>
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<Icon name="arrow-left-small" />
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</div>
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<Tooltip
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position="top"
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className="group/fps cine-fps-range-tooltip"
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tight={true}
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content={
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<InputRange
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containerClassName="h-9 px-2"
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inputClassName="w-40"
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value={frameRate}
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minValue={minFrameRate}
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maxValue={maxFrameRate}
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step={stepFrameRate}
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onChange={handleSetFrameRate}
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showLabel={false}
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/>
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}
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>
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<div className="flex items-center justify-center gap-1">
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<div className="flex-shrink-0 text-center text-sm leading-[22px] text-white">
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<span className="inline-block text-right">{`${frameRate} `}</span>
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<span className="text-aqua-pale whitespace-nowrap text-xs">{' FPS'}</span>
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</div>
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</div>
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</Tooltip>
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<div
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className={`${fpsButtonClassNames} rounded-r`}
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onClick={() => handleSetFrameRate(frameRate + 1)}
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data-cy={'cine-player-right-arrow'}
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>
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<Icon name="arrow-right-small" />
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</div>
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</div>
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<Icon
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name="icon-close"
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className="text-primary-active active:text-primary-light hover:bg-customblue-300 cursor-pointer hover:rounded"
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onClick={onClose}
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data-cy={'cine-player-close'}
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/>
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</div>
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</div>
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);
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};
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CinePlayer.propTypes = {
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/** Minimum value for range slider */
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minFrameRate: PropTypes.number,
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/** Maximum value for range slider */
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maxFrameRate: PropTypes.number,
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/** Increment range slider can "step" in either direction */
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stepFrameRate: PropTypes.number,
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frameRate: PropTypes.number,
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/** 'true' if playing, 'false' if paused */
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isPlaying: PropTypes.bool.isRequired,
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onPlayPauseChange: PropTypes.func,
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onFrameRateChange: PropTypes.func,
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onClose: PropTypes.func,
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isDynamic: PropTypes.bool,
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dynamicInfo: PropTypes.shape({
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timePointIndex: PropTypes.number,
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numTimePoints: PropTypes.number,
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label: PropTypes.string,
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}),
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};
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export default CinePlayer;
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